I hope to get some feedback on them so that I can improve them before the show and tell on Wednesday.
Now I'm off to dress up and enjoy the what's left of Halloween!
A day to day diary for the MA Digital Animation course at Teesside University. - By reading this blog you should be able to see how I progress and spend my days throughout this academic year.
I got some pointers on what I could change to improve my animations;
* Some easing on the tennis ball where it stops and on the basket ball, a slight adjustment of the curves + adding a key on the last bounce to slow it down.
* On the pendulum it's adding a little more movement on the chain when it has moved up. The chain straightens out a bit quick and kind of "stands still" for am moment before it moves again.
I should be able to do these changes without any major issues, so I think it could work out pretty well in the end.
Planning for "Ball with tail":
As we learned in class last week; When it comes to animation, planning is at least half of the job.
I have started on my planning, but I won't be following the "recipe" we learned in class all the way, since this is a ball with a tail and that it shouldn't include any dialog, facial expressions or acting. The task is to animate a bouncing ball with tail on to a box and off again. In this we should include all the principles used in the two previous tasks + personality.
What I have done is to include what I found where the most important parts for this task. These are;
The idea, "who & why", research, storyboard, staging, key-poses & the primary breakdowns.
My idea in short is; "A squirrel ("who") is jumping along and passes a box with a nut lying on top, he suddenly stops because he's hungry ("why"). He turns around and jumps on to the box, but he manages to knock the nut off the box and has to jump back down again to get to it. "
I did research on squirrels, just to try find familiar things about them to help the audience understand what the ball represents. I found good use of these two videos:
(this first one was especially helpful!)
I then sat down and drew up my idea as a storyboard including some poses:
I also drew up some examples of the tail movements I saw in the videos to hopefully better see how the tail should behave when I start animating:
This last one is just an example of some early drafts I made. Most to show you how I prefer to do my planning.
(When I'm in the process of coming up with with a story I like to draw down my ideas just to have something to look at instead of just writing everything down.)
Animation tasks:
Here are the rendered versions I will bring along to the "show and tell" tomorrow:
Now it's back to the old pen and paper and continue planning the next animation-task; Ball with tail!
(All tutorials are found on his youtube-channel: http://www.youtube.com/user/keithlango )
I must admit that a lot of this is basically his words and examples rewritten/drawn, so I could just watch the videos again. But for me to better understand and remember I find that it really helps to do it this way.
Here's an example of my notes:
( All tutorials are found on his youtube-channel: http://www.youtube.com/user/keithlango )
Also got some more feedback from Penny after the lecture and I think I managed to sort out the issues with the bounce. I feel the arcs on the tennis-ball looks better, so hopefully tis will help to improve the piece.
I have now finished rendering the animations that I will be bringing to tomorrows "show and tell".
Getting close to "hand in" now.. ("Posting" might be a more correct phrase in this case since it's all going in to the blog.)
Anyway; Posted my wip in the MaCharacter-group yesterday and I got some feedback from previous MA-students, really helpful. I also e-mailed Penny earlier today and got some feedback from her as well. Hopefully I have managed to solve some of the issues on the ball-animation. I feel there is more work to do on that than on the pendulum, and the feedback seems to back up that feeling.
I have made some new wip-previews to post here and also to bring along to class tomorrow so that I can get some last minute feedback.
Here are the previews:
(Experimented a bit with camera angles and found this one to look a bit better than the previous. + Worked on the entry-arc on the tennis-ball, slowed down the first bounce and reduced the hangtime.)
(Changed the beginning of the swing at the end-position, so that it starts a few frames earlier, since there was a bit of a delay + Worked on the transition from swing-extreme to straight chain where the pendulum moves up).
Otherwise I took some time away from the old computer today and went to the life-drawing class. It was really hard to get back into it since it's been nearly half a year since I was there last. But I enjoyed it!
I was a bit rusty, but here are some of the sketches I did:
Been animating on both animations today. I think the pendulum has improved a bit, I managed to solve the issue I had with it speeding up as well. I can't quite figure out what's wrong with the ball-animation, I think there is some "bouncing issues". So I'm going to post it in the MA-group on Facebook and hopefully get some feedback on it.
Anyway, here are some previews of my wip:
Bouncing tennis and mini-basketball:
Pendulum:
I have been animating all day basically. It's been mainly work on the pendulum, but I did do some work on the ball as well, just to change my perspective for a bit. I have chosen to make the pendulum as it is following a path, just to experiment with moving it around in different axis and animating the chain thereafter. But enough talk about the piece, here is my wip_clip:
(The thing I am struggling most with at the moment is that the chain speeds up a bit where it is supposed to settle down. Hopefully I'll manage to fix it when I have rested my eyes for a bit.)
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I took a break from animaton after dinner and redrew the poses from yesterday. I like to use the same character for my poses, just to keep some sort of continuity in them. It can't be anything else than beneficial for my drawing-skills to do it this way, even though it takes up a bit more of my time. I will at least keep on doing it as long as I've got the opportunity.
Here is an assembly of my personal favourites:
We are trying to arrange a few "sketching-trips" which everyone in the class can attend if they like, today there were only Rachel, Harshali and me, but hopefully others will come along with us next time. Met up at the union and sat down with our sketchbooks and a cup of coffee. Mostly got sketches of people eating, sitting around and talking today.
(Guess Terrace-Bar isn't the place for the really fun ones..)
But non the less; Going out together to sketch is so much more enjoyable than sketching by yourself.
Animation-wise I am working on the pendulum. Got quite a lot of work done on it today, having some trouble with the slow down though. But I have gone "blind" on my own work now so I'll rest my eyes now and hopefully I'll solve the issue tomorrow.
So today we had our presentations on the animation principles. I must admit I wasn't exactly looking forward to it.. My thoughts beforehand were to get it out of the way as soon as possible so when Penny asked who wanted to go first I nearly jumped off my chair.
It's not that I am particularly shy or anything, but it's something about the idea of doing a presentation in your second language that kind of puts a bit more pressure on me..
But I must admit it wasn't much to "fear" really.. I think I managed to present my subject in a different way than usual and that was my initial plan as well.
(I will include a picture of my presentation slides in this post to give an idea of how it looked and I'll include the animation I made to show "slow in and out" as well.)
(Hopefully this image can give you an idea of how the presentation looked)
Oh, and before i forget! I did include a slide with my links and references , but I did not show it in the actual presentation. So if you find it of any interest, here's the slide:
And here is the animation comparing two boxes with and without "slow in and out":
Otherwise I am currently working on the pendulum task. Got a bit tired of the bouncing balls yesterday.. I guess that is also one of the main purposes of handing out two tasks simultaneously, it at least helps me to jump back and fourth like that.
As usual I went to the gym this morning, I like to exercise before I start working (or else I get restless and lose focus easily). But I grabbed one of my notebooks before I ran out the door, just in case I would "stumble upon" some new and interesting poses.
I must say, the gym is really a great place for sketching poses. Or, the poses you see are great, but sketching them down can be a bit tricky. You need to sketch even faster than when you sit in a pub or café and observe people. Another issue is that when you just stand around in a gym and watch, people tend to look back at you and wonder what you are doing. I tried to pretend like I was taking notes on my lifts, but I'm not sure they all bought that one..
Anyway, I sketched down a nice bunch and also managed to capture some pose-to-pose actions.
(The sketches were really simple since it all happened so fast, so when I got home I drew them more thoroughly in my sketchbook.)
Here's an assembly of the poses:
I have also continued on the ball-animation, started to animate the mini-basketball today.Got some feedback on it from my friend Wei as well.
So now I have some pointers to where I could do some changes, to hopefully improve the animation.
Going to tweak some more curves now and then I'll have to arrange my files so I can bring it along to class tomorrow and get some new input and feedback from the class!
Been working on my presentation all day. It's getting there I guess, but it's difficult to decide what I should and need to write down in the presentation itself and what I should say when I am presenting it. Haven't got that much experience with presentations like these so I guess I'll "learn by doing".
Have done some more work on my ball animation and got some more feedback on it.
Here's a preview of what I have so far:
(I have only animated the z-position and rotation on the ball so far.. I want to make sure that this looks as good as possible before i start squashing and stretching it. The reason I do it like this is that I know how easily I could "lose control" if I do it all at once.)
I have started animating the tennisball and worked on that most of the day on both Thursday and yesterday. I also got some feedback on it from my roommate and from Daniel via skype. It is so great that I am still able to show him my WIP. He has helped me out a lot before, and we frequently ask each other for feedback when we are working on something.
After lunch I went over to the Phoenix building to work on my Power point presentation slides. I want it to be a entertaining presentation as well as informal. I have made a animation to try and show the principle "in action".
After dinner I went straight to the Terrace-bar at the SU to meet the rest of the MA-class. Only about half of them showed up, but non the less we had a great time! Went and saw "The Lion King" and for an hour and a half I was 6 years old again. I'm used to watching it dubbed to Norwegian so some of the songs where a bit unfamiliar to me. But that film is still one of my favourite films of all time.
I also watched it in a totally different way than I used to. I kept my focus on the animation and on how good they have captured the behavior of real animals. It is truly an amazing piece of animation.
Personally I love the final battle scene, where Simba faces Scar.
(Spoilers to anyone who hasn't seen the film yet..)
There is so many great examples of weight and anticipation involved. You can really see it around 45sec out in the clip, where Simba punches Scar. They hold the key pose before the punch for a long time to both add anticipation towards what's about to happen and to create an essence of force & weight in the punch.
The animation also "jumps" back and fourth from slow motion to real time which makes the scene even more exciting to watch for us as an audience.
This scene is worth watching over and over just to study the way the lions move aswell, they have really captured the essence of weight in their bodies.
As mentioned yesterday I have done my reference shots and now I have chosen which shot I will be using as my main source of reference for this animation. I have also modeled the scene similar to the one you see in the video.
(I know we are allowed to experiment with the scene as long as the balls bounces against a surface, but I chose to model it similar to the actual shot since I haven't seen any other examples of the bouncing ball in a scenario like this before.)
I apologize for the poor quality in the video, but I haven't got my own camera yet so I used one with a fairly low resolution. But it works fine for now, and I might do some new with a better camera later on.
As you can see in the video there is some fun stuff to include in the animation. Personally I like the part where the mini-basket ball hits the tennis ball, making it bounce out of the frame.
I am still doing research on my animation principle (slow in/out). I knew Keith Lango has done a lot of video-tutorials that features many of the principles so I quickly went to his youtube-channel to check them out. And I found this one very useful:
The video is mainly about helping you get your moving holds to move in the correct direction. This is done to prevent losing the feeling of weight in the animation.
(But as you watch it you get a lot of information about how the slow in/out should be as well. Or "ease in, ease out" as it is referred to in this case.)
- Thanks, Keith.
Today we had more of a fun and relaxing day. Everybody in the class brought some of their previous work to show to the class. After everybody had shown off their work I realized how much variety there is within the class. We all have different backgrounds; some had mainly done 2D animation, some had done a bit of stop-motion and there where also a lot of good illustrators!
Looking forward to working alongside so many talented people.
We also showed our sketches in class today. Interesting to see that a lot of the poses where so alike, apparently the people walking the streets of Middlesbrough yesterday where pretty much doing the same as everybody else..
After class I went home and started to do some research for my presentation on the animation principle "slow in and slow out". Found some information on the principle itself, but I also did some tests in 3dsMax, just to try and see if I can make the presentation a bit more entertaining.
After a fairly successful dinner I shot some references for the ball-animation. I am amazed of how entertaining it can be to bounce four different balls and see how their weight make them behave in totally different ways. I think I have managed to find my favourite of the bunch, but I'll need to look at them again tomorrow to be certain..
I have modeled my scene so I don't have to worry about that when it is time to start animating. Just a quick test on light to see if it works or not.
(The balls in the scene are just for me to see how the scene will look with objects in it.)
Met the class and got information about the course from the module tutors.
We all went for coffee after class and I got to talk a bit more with some of my new classmates. I am excited to be a part of a class again, it's so much easier to get to know your fellow students!
(I also went out and bought balls for our first animation-task)